node::bedroom::You wake up in your bedroom and find out that your prince is in captivity by your father, the King, and you find out that you only have until sunset to rescue him, or he will die.You are now on a mission to find your prince.In the room you're in, there's a backpack.There's a table that has a bottle of water, compass and a flashlight.Youu need to find the key that opens the dungeon in the forest, the key is located in a family safe somewhere in the castle. To leave the bedroom, there's a door to the LEFT, a Closet and a Window.
node::hallway::you are now in the hallway, there's a door to the RIGHT and a door at the END OF THE HALLWAY.
node::closet::you're locked in and just lost.
node::window::you just fell into a river and have to swim to the shore. 
node::shore::you reached the shore.There's a house in front of you, there's also a boat and a sign that says "forest is to the west"
node::river::you're in the river, keep swimming.
node::house::this house is locked. you cannot enter. 
node::kid'sroom::you are now in the kids' room and the baby's crying, you need to make him calm down.
node::livingroom::you are now in the living room. infront of you is a TV above it a portrait of the family, a table with warm food served on it and some pie.
node::father'ssafe::okay, you're in.
node::father'ssafe::you're in the safe now, you need to find a golden key to the dungeon. 
node::outofcastle::You are out of the castle, You remember that the forest is located to the west of the castle.
node::forest::you are infront of the forest, need to find the dungeon at the south end of the forest
node::southside::you're going south now, keep going.
node::intotheforest::you're into the forest, headed south, you hear some noises an injured deer.
node::deer::the deer needs some food. (feed the deer) 
node::proceed::you now are on the "road" again, where do you want to go?
node::dungeon::You are now infront of the dungeon. the sign before you says " beware the maze..."
node::darkroom::you're in a dark room, it's pitch dark and you cannot see. got light?
node::dark hallway::you're now in a dark hallway, with your flashlight, you could see paintings on the walls.There are paintings of old people, kings and queens descendents of your family.It's dusty and there are bats flying over your head. it's scary, right? As you're walking you apporoach a set of stairs. Do you go up or down? hmm tough question.
node::empty room::You've enetered an empty room, it's cold and freezing, you die. 
node::stairs::noises are getting louder. 
node::going up::you cannot escape.byebye
node::downstairs::you're now infront of a the secret room, it is locked and you need the password for it.The password is the answer to a riddle which is "it's something you eat, but is composed of numbers too, what is it?"
node::secret room:: Congrats!



edge::closet::bedroom::closet::closet::you're locked in the dark closet. you've lost.start over::0
edge::hallway::bedroom::left::hallway::okay::c1::0
edge::window::bedroom::window::river::better know how to swim::0
edge::water::river::swim::shore::you're on the shore now::0
edge::shore::shore::go back::bedroom::going back?::c3::0
edge::house::shore::house::house::it's such an old house::c1::0
edge::house::house::shore::where you want to go next?::0
edge::hallway2::hallway::end of hallway::livingroom::you're now in the living room::0
edge::sign::shore::west::forest::headed to the forest::c4::0
edge::kid'sroom::hallway::right::kid'sroom::the noise of the baby is excruciating::c4::-1
edge::kid'sroom::kid'sroom::get out,calm baby::hallway::walking down the hallway::0
edge::livingroom::livingroom::go::livingroom::now you're infront of the safe, you should unlock it::0
edge::findingit::livingroom::find portrait::father's safe::aha!::0
edge::father'ssafe::livingroom::unlock::father'ssafe::you're in the safe now, you found the golden key to the dungeon::0
edge::backtoroom::father'ssafe::go back::livingroom::you're back to the living room now::c4::0
edge::gettingout::livingroom::exit castle::outofcastle::you're out of the castle::c1,c4::0
edge::outofcastle::outofcastle::go west::forest::aha! you're in the forest now::0
edge::forest::forest::south::southside::going southh::0
edge::forest::southside::south::intotheforest::you're in the forest now::0
edge::deer::intotheforest::helpdeer::proceed::helping the deer, would be so nice of you::c6::+3

edge::forest::forest::look around::intotheforest::looking around, huh?::0
edge::continue::proceed::south::dungeon::reached the dungeon, goodwork!::0
edge::dungeon::dungeon::go in::dungeon::don't be scared!::c4::0
edge::in::dungeon::go in::darkroom::it's dark::0
edge::dungeonroom::darkroom::use flashlight::darkroom::you can see a door to your right, and one to your left::0
edge::darkrroom::darkroom::right::dark hallway::it's dark::0
edge::hall::dark hallway::left::empty room::byebye::0
edge::more stairs::stairs::up::going up::you have enetered a series of moving stairs and you cannot escape. byebye.::0
edge::stairs::dark hallway::down::stairs::you're hearing noises right now::c1,c4,c2::0
edge::okay::stairs::down::downstairs::okay::0
edge::almostthere::downstairs::3142::secret room:: you've enetred the room and finally saved your beloved prince. now you get to live happily ever after::1



object::bedroom::backpack::nice backpack::pick up backpack::0
object::bedroom::bottle of water::will be useful::water::2
object::bedroom::compass::always handy to have one::golden compass::1
object::bedroom::flashlight::that might be handy::good flashlight::2
object::father'ssafe::golden key::looks like it's a key that belongs to a dungeon::old key::1
object::livingroom::food::put in backpack::mmmm!smells good::1
object::livingroom::portrait::a family portrait! hmm... where would the safe be??::oh father!::0
object::livingroom::firstaid kit::could be useful::always needed::1
object::livingroom::pie::yummy::delicious::1
object::dark hallway::paintings::they're scary, they're looking at you right in the eye. Do you really want to rescue the poor prince, and die? die with him, in the dungeon!!::AAA::0

backpack::maxweight::15

constraint::c1::backpack::bedroom::0
constraint::c2::a bottle of water::bedroom::1
constraint::c3::boat::shore::0
constraint::c4::key::father'ssafe::1
constraint::c6::firstaid kit::backpack::1
constraint::c7::flashlight::bedroom::1
constraint::c8::pie::livingroom::1